PhyEngine™ includes everything needed to build and publish
online multiplayer games without touch a single line of synchronization.
All components of PhyEngine™ are prepared to run on network
so you don't need to do it by yourself.
The purpose of PhyEngine™ is democratize the multiplayer development to
indie developers of the world, by eliminating the need to build your own
multiplayer layer from scratch.
Custom License Only
Currently, PhyEngine™ is under development, what means for use it you must be selected through a program with closer relationship with the Phyrexi team, including premium support and the potential for private training. We offer the custom licenses tailored to your specific needs. Custom licenses can also include negotiated terms for lower royalties, no royalties, or a different basis for royalty calculation when publishing games.